PUBG, an online mobile game has tremendously marking its essence in every smart phone users’ mobile sets. The fact can be realised with the fact that the combat game app PUBG has become one of the largest downloaded apps in comparison to other apps like YouTube, Snapchat present on apple store in the first quarter of 2018.
The Immense popularity of the game, has recently led an e-sport Startup Playtonia conducting a tournament featuring the students in Bengaluru in association with Chinese conglomerate Tencent, The PUBG Campus Championship 2018. The tournament which emerged as a great success could manage to get 250,000 participants registering for the game from 1000 colleges across 30 cities.
The tournament seems not be a small one as the organizers has announced a winning prize of rupees 50 lakh to the winning team ‘The Terrifying Nightmares’ taking a cash prize of rupees 15 lakh along with one Oppo smartphone to each participant.
Besides, smartphone there were also some other goodies given as well.
In addition to the huge contestants, there were huge footfalls of 10000 people who have emerged to witness the Campus Championship grand finale.
According to the e-sport Playtonia, the tournament was the world’s first PUBG tournament.
Seeing such a success and futuristic nature of such events, other allied e-sports players are also thinking of taking part into the domain.
Playtonia co-founder Chaithanya G says that they have seen a lot of interest from several brands to host such tournaments. It is currently in talks with a league to conduct a PUBG tournament for students in 10-12th standard. This will be across UK, Canada and Singapore, apart from India. Chaitanya says that they expect about one lakh students to take part.
“Tencent too, was taken aback by the huge response we got. They were initially slightly unsure if this will work well. And now, we are meeting them soon for the 2019 edition,” he says.
There has been talk taking on board large technology brand to host a massive PUBG mobile gaming league earl next year. Chaitanya later added, the tentative gaming league will be much more bigger by 5 to 10 times in comparison to the than the PUBG Mobile Campus Championship that just ended.
A mobile gaming team from Guwahati, Assam, Team 8bit, is also reportedly organizing a PUBG tournament called ‘PUBG India Prestige League’ with a prize pool of Rs 50,000. Sponsored by Omlet Arcade, this is a free game with registrations open till November 22.
While PUBG has garnered quite a lot of popularity among mobile gamers, the market for mobile gaming itself is skyrocketing in India. According to games and e-sports analytics provider Newzoo, there were 222 million mobile gamers and 89% of all game revenues in India were generated by mobile games in 2017.
A report speaking of India’s opportunity also states that annual mobile gaming revenues in India are set to grow from $1.1 billion in 2018 to $2.4 billion in 2020 at a compound annual growth rate (CAGR) of over 49%. This makes India the fastest-growing mobile games market in the world by overall revenue.